Parent State ID: 267
State Depth: 25
Action Taken: fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)
Action Reasoning: The next best action is to fill shot2 with ingredient1 because it will set us up to create cocktail2 by combining this with ingredient2, progressing toward the goal state. Both hands are empty, allowing the sequence to move forward efficiently.
State Description: - Shot1: contains cocktail1, used, not clean, on the table.- Shot2: in left hand, contains ingredient1, used, not empty.- Shot3: on the table, clean, empty.- Shaker1: placed on the table, empty, used, unshaken, at fill level l1.- Dispenser1: contains ingredient1.- Dispenser2: contains ingredient2.- Left hand: holding shot2.- Right hand: empty.
Action Path: ['grasp(left_hand, shot1)', 'fill-shot(shot1, ingredient1, left_hand, right_hand, dispenser1)', 'grasp(right_hand, shot2)', 'leave(left_hand, shot1)', 'fill-shot(shot2, ingredient2, right_hand, left_hand, dispenser2)', 'pour-shot-to-clean-shaker(shot2, ingredient2, shaker1, right_hand, l0, l1)', 'grasp(left_hand, shot1)', 'pour-shot-to-used-shaker(shot1, ingredient1, shaker1, left_hand, l1, l2)', 'leave(left_hand, shot1)', 'grasp(left_hand, shaker1)', 'shake(cocktail1, ingredient1, ingredient2, shaker1, left_hand, right_hand)', 'grasp(right_hand, shot1)', 'leave(left_hand, shaker1)', 'grasp(left_hand, shaker1)', 'leave(right_hand, shot1)', 'grasp(right_hand, shot1)', 'leave(left_hand, shaker1)', 'clean-shot(shot1, cocktail1, right_hand, left_hand)', 'grasp(left_hand, shaker1)', 'pour-shaker-to-shot(cocktail1, shot1, left_hand, shaker1, l2, l1)', 'grasp(right_hand, shot2)', 'leave(right_hand, shot2)', 'leave(left_hand, shaker1)', 'grasp(left_hand, shot2)', 'fill-shot(shot2, ingredient1, left_hand, right_hand, dispenser1)']

INACTIVE REASON: deactivated because diagram generation failed or invalid action chosen: Shot2 is not clean, violating the precondition for filling.
